Get Started in Games Design
Duration 2 days
Course dates Register your interest
Application deadline Register your interest
Bursaries supported by the Scottish Government are available for those who are eligible
Do you want to design fun and dynamic video games that people want to play? Want to work and learn with like-minded creatives and not sure where to start?
In this practical introductory workshop, you will explore the fundamentals of game creation, and learn critical design principles and ideas, for building fun games. This course explores game design concepts, board game design, player interactions, mechanics, balance, progression and lots more. By the end of this course, you will have worked in a team to create a complete board game that demonstrates solid design principles and tested it in a live environment.
This course covers:
- Course Introduction
- Design Fundamentals
- Team Allocation and Discussion
- Materials and Needs Overview
- Board Game Construction
- Design Review
- Production Scheduling
- Board Game Play and Testing
This course is led by Alan Thorn who is an expert on leading technical teams for games development. He previously worked at Microsoft, Teesside University, Packt Publishing and Disney. Alan specializes in helping 'tech heads' thrive and flourish in their chosen fields. With 18-years game industry experience, Alan has written 28 books, presented 30 online courses and created 33 games including the award-winning adventure, Baron Wittard: Nemesis of Ragnarok. Alan is dedicated to helping creative people make high-impact experiences. He was Studio Director at Wax Lyrical Games, a Senior Author at Linkedin Learning, and now he currently leads the NFTS MA programme for Games Design and Development.
The course is suitable for newcomers to games design and those wishing to enter the games industry.